Experimenting with transitions and UI visual effects for a military-style game. I aimed to reimagine...
On top, Icons I produced for the game Port Liberty, on the bottom a concept animation I proposed for...
Elven UI for Arkheim – Realm at War, a cross-platform online strategy game developed in Unity. The g...
Gem Store I designed for the real time strategy cross-platform game Arkheim - Realms at War. The vid...
Anime Style Transition I created in Figma by using the Smart Animate feature. Background artwork is ...
The ideas behind this reskin of Travian Kingdoms are: 1 - To boost the quality of the UI to match t...
I helped the Desperate Housewives team in the early stages of development producing UI concepts whil...
Several in-game characters I designed for the game Revenge of the Gangs (available on the Android Pl...
I worked for a small company called Dinox Industries in London. During that period of time I took ca...
Treasure Cruises feature I designed for Mahjong Trails during my work experience in MegaZebra
Presentation of a logotype I designed for a Dog Trainer, I focussed on minimalism, readability and s...
This personal project showcases a skill selection screen where players can choose a skill, ideal for...
The Arkheim Quest Log serves as a window where player can keep track of their progresses along the g...
Race Selection screen for the game Arkheim - Realms at War, a cross-platform online strategy game de...
At Travian Games we value a lot the experience of our players. For this reason we decided to re-desi...
UI Design I did for the Travian Legends Mobile APP. The goal of the APP was to serve as a companion ...
In order to improve the “first time user experience” and the engagement, MegaZebra asked me to redes...
I designed this Pixel Art map for the game Elvethe. The game style I decided to use was a mix of urb...
While working as freelance for Ubisoft Blue Byte (Dusseldorf), I took care of reworking several UI e...
Several icons and Ui mockup I did for the company Narreme Works while developing their project Mafia...
Dwarven UI for Arkheim – Realm at War, a cross-platform online strategy game developed in Unity. The...
Designing the logo of Arkheim Realm at War was a real challenge. The overall quality of the game is ...
I designed the Hyperdrome UI for Travian Game, the team was amazing and the challenges we faced enga...
Some of the Mahjong Trails areas I designed during my work experience in MegaZebra
Icons I created for the website https://www.cap4lab.com/it/ It was interesting to work with Isometri...
Chest opening animation I designed for the game Arkheim - Realms at War
ON THE LEFT: I designed the APP Icon for Martial Academy (Available on the APP store). The applicati...
Several stylized vector characters, from left to right we can se Terminator (skeleton version), Term...